When Alex Handy first founded the Museum of Arts and Digital Entertainment (or the MADE) in Oakland, Calif. in 2011, he imagined the institution as a bucket placed underneath an industry that was constantly leaking and dripping out vital artifacts of its own history.

Over the museum’s near-decade of existence, it has weathered rising rents, flooding, and even robberies to deliver a playable library of more than 10,000 games to its visitors.

However, more than six months after the ongoing coronavirus crisis forced its closure, it’s not at all clear if the MADE — or its fellow video game museums across the globe — will be able to survive the economic fallout wrought by the virus.

And given the interactive nature of video games, it’s clear that these museums will have an even tougher time mitigating the risk of transmission once they open back up.

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